ACM Multimedia Systems 2016 Conference – May 10-13, 2016, Klagenfurt am Wörthersee, Austria

MMSys CfPs for co-located Tracks, Sessions, and Workshops

With this post we’d like to kick-off the call for papers for the various tracks, sessions, and workshop which are co-located with ACM MMSys 2016. Please note that all papers accepted for publication within these events will be included within the MMSys proceedings or have their own proceedings to be put into the ACM Digital Library.

All these events follow the same schedule and important dates are as follows:

  • Submission deadline: February 519, 2016
  • Acceptance notification: March 23, 2016
  • Camera ready deadline: April 8, 2016

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Dataset Track

MMSys encourages the use of common datasets for experimentation leading to reproducible research. Therefore, the Dataset Track is an integral part of the conference since 2012 and provides an opportunity for researchers and practitioners to make their work available and citable. Read more here…

Chair: Karel Fliegel, (Czech Technical University in Prague, Czech Republic)

Demo Session

MMSys provides researchers, engineers, and scientist the opportunity to showcase their research prototypes, systems, and applications to MMSys attendees. Demos are intended as real, practical, and interactive proof of the presenters’ research ideas and scientific or engineering contributions, with the goal of providing multimedia researchers and practitioners with the opportunity to discuss working multimedia systems, applications, prototypes, or proof-of-concepts. Read more here…

Chairs: Omar Niamut (TNO, The Netherlands) and Michael Zink ( University of Massachusetts in Amherst, USA)

Special Session on Augmented Reality

Augmented reality is an emerging interface concept which is at the confluence of many state-of-the-art technologies and trends. Research in augmented reality deals especially with systems issues and integration of technologies, and often involves innovative system design as well the development of novel system components. Read more here…

Chairs: Jonathan Ventura (University of Colorado, Colorado Springs, USA) and Carl S. Marshall (Intel, USA)

Special Session Media Synchronization (MediaSync)

Media synchronization has been a key research area since the early development of (distributed) multimedia systems. Over the years, solutions to achieve intra- and inter-media synchronization in a variety of (mostly audiovisual) applications and scenarios have been proposed. However, it is not by far a solved research problem, as the latest advances in multimedia systems bring new challenges. Read more here…

ChairsPablo Cesar (Centrum Wiskunde & Informatica, CWI, Netherlands), Fernando Boronat (Universitat Politècnica de València, UPV, Spain), Mario Montagud (CWI & UPV), Alexander Raake (Ilmenau University of Technology, Germany), and Zixia Huang (Google, USA)

Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV 2016)

NOSSDAV will continue to focus on both established and emerging research topics, high-risk high-return ideas and proposals, and future research directions in multimedia networking and systems, in a single-track format that encourages active participation and discussions among academic and industry researchers and practitioners. Out-of-the-box ideas are particularly welcome. Read more here…

ChairsHermann Hellwagner (AAU, Austria) and Eckehard Steinbach (TUM, Germany)

Workshop on Massively Multiuser Virtual Environments (MMVE 2016)

MMVE provides a forum for researchers and practitioners in the field, and will encourage discussions based on the presented papers to identify current and future research topics. For this edition, we particularly solicit contributions related to the various challenges that recent advances in virtual reality (VR) and augmented reality (AR). Read more here…

ChairJean Botev (Univ. of Luxembourg)

Workshop on Mobile Video (MoVid 2016)

In the last few years, there has been a tremendous increase in mobile video content generation and delivery. This trend has forced the service providers to understand the limitations of the current wired and wireless networks (Internet, WiFi, 4G/LTE cellular) and bring new technologies for delivering the video content to the end-user. Read more here…

ChairsPål Halvorsen (Simula/Univ. Oslo) and Qi Han (Colorado School of Mines)

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